using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;


namespace GameForKids
{

    public class LevelCompleteClickState
    {
        public enum ClickState
        {
            none,
            replay,
            next,
            menu
        }

        public static ClickState clickstate;

        public LevelCompleteClickState()
        {
         clickstate = ClickState.none;
        }

       
    }
}
